//----------------------------------------------------------------------------//

/*
 * Copyright (c) 2009 Sony Pictures Imageworks
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the
 * distribution.  Neither the name of Sony Pictures Imageworks nor the
 * names of its contributors may be used to endorse or promote
 * products derived from this software without specific prior written
 * permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

//----------------------------------------------------------------------------//

#ifndef _INCLUDED_Field3D_SpiMathLib_H_
#define _INCLUDED_Field3D_SpiMathLib_H_

#include <OpenEXR/half.h> 

#include <OpenEXR/ImathBox.h>
#include <OpenEXR/ImathBoxAlgo.h>
#include <OpenEXR/ImathColor.h>
#include <OpenEXR/ImathMatrix.h>
#include <OpenEXR/ImathVec.h>

#include <OpenEXR/ImathRoots.h>
#include <OpenEXR/ImathMatrixAlgo.h>
#include <OpenEXR/ImathRandom.h>

//----------------------------------------------------------------------------//

#include "ns.h"

FIELD3D_NAMESPACE_OPEN

typedef SPI::OpenEXR::half                            half;
typedef SPI::OpenEXR::Imath::V2i                      V2i;
typedef SPI::OpenEXR::Imath::V2d                      V2d;
typedef SPI::OpenEXR::Imath::C3f                      C3f;
typedef SPI::OpenEXR::Imath::V3i                      V3i;
typedef SPI::OpenEXR::Imath::Vec3<SPI::OpenEXR::half> V3h;
typedef SPI::OpenEXR::Imath::V3f                      V3f;
typedef SPI::OpenEXR::Imath::V3d                      V3d;
typedef SPI::OpenEXR::Imath::Box3i                    Box3i;
typedef SPI::OpenEXR::Imath::Box3d                    Box3d;
typedef SPI::OpenEXR::Imath::M44d                     M44d;

#define FIELD3D_VEC3_T       SPI::OpenEXR::Imath::Vec3

#define FIELD3D_CLIP         SPI::OpenEXR::Imath::clip
#define FIELD3D_LERP         SPI::OpenEXR::Imath::lerp
#define FIELD3D_LERPFACTOR   SPI::OpenEXR::Imath::lerpfactor
#define FIELD3D_EXTRACT_SHRT SPI::OpenEXR::Imath::extractSHRT

#define FIELD3D_RAND48       SPI::OpenEXR::Imath::Rand48

//----------------------------------------------------------------------------//

FIELD3D_NAMESPACE_HEADER_CLOSE

//----------------------------------------------------------------------------//

#endif // Include guard
